

If all else fails, make them revolt then destroy them (save money for mercenaries) when you defeat them take their title away.ĭiplomacy becomes one of the most valued stats when you have a significant kingdom/empire as it increases general opinion about you - and there are some good traits that you can get that also boost opinion (Kind, Diligent, Just, Brawny / Strong, Genius). You could also get some reason to imprison them (just don't get tyranny).

This can sometimes convince them to leave the faction.įor the vassals who are a real problem you can do a number of things. If you have vassals plotting against you and they don't hate you too much, (-10 or so) you can consider bribing them with honorary titles or money. Try to avoid doing things (like revoking random titles or imprisonment without cause) tyranny malus stacks and can be deadly. If you have heretic or infidel vassals you should get your laws set so that you can revoke their titles without tyranny. The same goes for kings.Ĭhoose your vassals carefully I prefer to sort for landless (non ambitious) individuals of my same culture and religion. Like wise only give duchy titles to weak characters within that duchy. When granting counties try to limit each vassals titles to one or two within the same duchy. Some easy things to fix are keeping your number of duchy titles down to two maximum. Currently, /r/CrusaderKings is operating its seventh communal game.įirst check what your vassals are angry about.

Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, North Africa, the Middle East, India, the Steppes & Tibet.Ĭan you achieve fame and fortune for your noble family, or will your names be forgotten to history? NEW ANNOUNCEMENTġ.
